The word of the day is seldom. It seldom happens that a game is outshone by its successor. It seldom happens that a virtual world feels so real that when your stay in it ends, you relive it in your dreams, you reconstruct it from the mappings of the place in your mind. It seldom happens that you fall in love with virtual characters, develop emotional bonds with pieces of codes and treat them as your companions in a journey. Seldom.
BioShock Infinite is that seldom, it is that seldom which has reincarnated how games are perceived, how games are projected and how they should be in the years to come. It is a 10/10 and, without any more seldom, let me show you why this can be 2013’s Game of the Year.